Thursday, June 2, 2011

Shards of the Throne: New Strategy Cards!

There are 5 new strategy cards included in Shards of the Throne. Two are only used when doing the special Lazax mission, so I will skip them for now.

One strategy card is for the original game, Political II.
It is used for the new "Representatives" option, which I will go over later.

The last two are used in conjunction with the "Shattered Empires" expansion.

Assembly II: Like Assembly, but you draw 2 political cards, then resolve the "representatives", which I will discuss shortly.

Trade III: Like a combination of Trade and Trade II. Except...You first open trade agreements. The you receive trade goods (even for trades you just made). Whoo!
You then have to pay your mercenaries. (I will discuss later)
Finally, the player may then recruit (draw) one of the top two cards of the mercenary deck.

There is a secondary ability. Any player can spend one command counter to break any one trade agreement between two other players. For your villainy, you get a trade good. Lol.

MERCENARIES:
I will cover these fuckers first. There are 16 different mercenary cards and tokens. They can fight in both space and ground combat (and often have different values for each) some have other special abilities (multiple attacks, other crazy things)

I will cover the new political steps in another post. Trust me, worth the wait, shit is going to get crazy.

-Mike

No comments:

Post a Comment